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| Spells : Neutral |
| Spells of map : | Spells of battlefield : | Spells of map and battlefield : |
| Summoning(1) | Summoning(0) |
| Special Spells(4) | Special Spells(0) | Special Spells(0) |
| City Spells(1) | City Spells(0) | City Spells(0) |
| Enchantment(0) |
| Unit spells(0) | Unit spells(0) |
| Enchantment(0) |
| Zone de combat(0) |
| Not classified spells(1) |
| Map : Summoning |
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| Magic Spirit |
| Moves : | 01 |
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| Coût : | 030 |
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| UpKeep : | 01 |
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| Melee : | 05 |
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| Range : | 00 |
| Armor : | 04 |
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| Resist : | 08 |
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| Hits : | 10 |
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| Meld with nodes allows spirits to merge with a magical node and begin channeling the power of the node to you. The process of melding destroys the spirit. | Non-corporeal allows the unit to pass through any land square at a cost of 1/2 movement point, and allows it to move through walls unimpeded. |
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| Combat : Summoning |
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| Map : Special Spells |
| Name : | Disenchant Area (Desensorceler zone) | Rare : | Uncommon | ||
| Casting Cost : | 50 | UpKeep : | 0 |
| Effects : | Attempts to dispel all enemy spells in the targeted map square. The chance of successfully dispelling an enchantment is calculated as in dispel magic. |
| Name : | Enchant item (Ensorceler objet) | Rare : | Uncommon | ||
| Casting Cost : | 0 | UpKeep : | 0 |
| Effects : | Creates a lesser magical item for use by your heroes. Only powers that cost 200 mana or less may be used. For details, see magic item creation in your manual. |
| Name : | Dispel magic (Disjonction) | Rare : | Rare | ||
| Casting Cost : | 200 | UpKeep : | 0 |
| Effects : | Attempts to dispel one enemy global enchantment. The chance of successfully dispelling this enchantment is calculated as in dispel magic. |
| Name : | Create Artifact (Créer objet) | Rare : | Rare | ||
| Casting Cost : | 0 | UpKeep : | 0 |
| Effects : | Creates a magical artifact for use by your heroes. Any powers may be used. For details, see magic item creation in your manual. |
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| Map : City Spells |
| Name : | Summoning Circle (Cercle d'invocation) | Rare : | Common | ||
| Casting Cost : | 50 | UpKeep : | 0 |
| Effects : | Moves your summoning circle to another city. All creatures summoned by spells will appear in this new city. |
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| Map : Enchantment |
| None |
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| Battlefield : Special Spells |
| None |
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| Battlefield : City Spells |
| None |
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| Battlefield : Combat Spells |
| None |
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| Battlefield : Enchantment |
| None |
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| Map and battlefield : Special Spells |
| None |
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| Map and battlefield : City Spells |
| None |
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| Map and battlefield : Unit Spells |
| None |
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| Map : Unit Spells |
| None |
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| Not classified : |
| Name : | Awareness (Conscience) | Rare : | Rare | ||
| Casting Cost : | 500 | UpKeep : | 0 |
| Effects : | Reveals the location of all cities on both planes. |
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