| Home Page | Forum | Links | Contact Us |
| Gnoll |
|
|
|
|
|
|
||
|
|
|
|
| Spearmen |
| Moves : | 01 |
|
| Food : | 01 |
|
| Gold : | 00 |
|
| Melee : | 03 |
|
| Range : | 00 |
| Armor : | 02 |
|
| Resist : | 04 |
|
| Hits : | 01 |
|
| Return |
| Swordsmen |
| Moves : | 01 |
|
| Food : | 01 |
|
| Gold : | 01 |
|
| Melee : | 05 |
|
| Range : | 00 |
| Armor : | 02 |
|
| Resist : | 04 |
|
| Hits : | 01 |
|
| Large shields add +2 to the unit's defense against all ranged attacks. |
| Return |
| Halberdiers |
| Moves : | 01 |
|
| Food : | 01 |
|
| Gold : | 01 |
|
| Melee : | 06 |
|
| Range : | 00 |
| Armor : | 03 |
|
| Resist : | 04 |
|
| Hits : | 01 |
|
| Negate first strike allows the unit to nullify the first strike ability of attackers. This special ability has no effect on thrown, breach, or gaze attacks. |
| Return |
| Bowmen |
| Moves : | 01 |
|
| Food : | 01 |
|
| Gold : | 01 |
|
| Melee : | 03 |
|
| Range : | 01 |
|
| Armor : | 01 |
|
| Resist : | 04 |
|
| Hits : | 01 |
|
| Return |
| Settlers |
| Moves : | 01 |
|
| Food : | 01 |
|
| Gold : | 02 |
|
| Melee : | 02 |
|
| Range : | 00 |
| Armor : | 01 |
|
| Resist : | 04 |
|
| Hits : | 10 |
|
| Create outpost is reserved for settlers and allows them to build an outpost. The square must be at least four squares from any city. Forming the outpost eliminates the settlers. |
| Return |
| Wolf Riders |
| Moves : | 03 |
|
| Food : | 01 |
|
| Gold : | 02 |
|
| Melee : | 07 |
|
| Range : | 00 |
| Armor : | 03 |
|
| Resist : | 04 |
|
| Hits : | 05 |
|
| Return |
| Trireme |
| Moves : | 02 |
|
| Food : | 01 |
|
| Gold : | 02 |
|
| Melee : | 06 |
|
| Range : | 00 |
| Armor : | 04 |
|
| Resist : | 04 |
|
| Hits : | 10 |
|
| Return |
| Galley |
| Moves : | 03 |
|
| Food : | 01 |
|
| Gold : | 02 |
|
| Melee : | 08 |
|
| Range : | 02 |
|
| Armor : | 04 |
|
| Resist : | 06 |
|
| Hits : | 20 |
|
| Return |