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Dwarven |
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Swordsmen |
Moves : | 01 |
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Food : | 01 | ![]() |
Gold : | 00 | ![]() |
Melee : | 03 |
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Range : | 00 |
Armor : | 02 |
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Resist : | 08 |
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Hits : | 03 |
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Mountaineer allows all units stacked to cross mountains and hills at a cost of one movement point per square. | Large shields add +2 to the unit's defense against all ranged attacks. |
Return |
Halberdiers |
Moves : | 01 |
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Food : | 01 | ![]() |
Gold : | 02 | ![]() |
Melee : | 04 |
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Range : | 00 |
Armor : | 03 |
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Resist : | 08 |
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Hits : | 03 |
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Mountaineer allows all units stacked to cross mountains and hills at a cost of one movement point per square. |
Return |
Settlers |
Moves : | 01 |
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Food : | 01 | ![]() |
Gold : | 03 | ![]() |
Melee : | 00 |
Range : | 00 |
Armor : | 01 |
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Resist : | 08 |
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Hits : | 20 |
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Create outpost is reserved for settlers and allows them to build an outpost. The square must be at least four squares from any city. Forming the outpost eliminates the settlers. |
Return |
Engineers |
Moves : | 01 |
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Food : | 01 | ![]() |
Gold : | 01 | ![]() |
Melee : | 01 |
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Range : | 00 |
Armor : | 01 |
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Resist : | 08 |
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Hits : | 03 |
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Mountaineer allows all units stacked to cross mountains and hills at a cost of one movement point per square. | Construction allows units to build roads. |
Wall crusher allows the unit to destroy a section of a stone wall 50% of the time. |
Return |
Hammerhands |
Moves : | 01 |
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Food : | 01 | ![]() |
Gold : | 04 | ![]() |
Melee : | 08 |
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Range : | 00 |
Armor : | 04 |
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Resist : | 09 |
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Hits : | 04 |
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Mountaineer allows all units stacked to cross mountains and hills at a cost of one movement point per square. |
Return |
Steam Cannon |
Moves : | 01 |
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Food : | 01 | ![]() |
Gold : | 04 | ![]() |
Melee : | 00 |
Range : | 12 |
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Armor : | 04 |
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Resist : | 09 |
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Hits : | 12 |
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Mountaineer allows all units stacked to cross mountains and hills at a cost of one movement point per square. |
Return |
Golem |
Moves : | 01 |
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Food : | 01 | ![]() |
Gold : | 04 | ![]() |
Melee : | 12 |
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Range : | 00 |
Armor : | 08 |
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Resist : | 15 |
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Hits : | 20 |
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Poison immunity makes the unit immune to all forms of poison attacks. | Death immunity negates all spells which cause death and fear. |
Return |
Trireme |
Moves : | 02 |
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Food : | 01 | ![]() |
Gold : | 02 | ![]() |
Melee : | 06 |
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Range : | 00 |
Armor : | 04 |
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Resist : | 04 |
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Hits : | 10 |
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Return |