Home Page Forum Links Contact Us

Halfling

Spearmen

Swordsmen

Bowmen

Settlers

Shaman

Slingers

Trireme

Spearmen
Spearmen
City
Moves : 01
Food : 01
Gold : 00
Melee : 01
Range : 00
Armor : 02
Resist : 06
Hits : 01

 Lucky
Luck adds +1 to all of the unit's rolls, including attack, defense, and resistance.

Return


Swordsmen
Swordsmen
Barracks
Moves : 01
Food : 01
Gold : 01
Melee : 02
Range : 00
Armor : 02
Resist : 06
Hits : 01

 Lucky  Large shied
Luck adds +1 to all of the unit's rolls, including attack, defense, and resistance. Large shields add +2 to the unit's defense against all ranged attacks.

Return


Bowmen
Bowmen
Sawmill
Moves : 01
Food : 01
Gold : 01
Melee : 01
Range : 01
Armor : 01
Resist : 06
Hits : 01

 Lucky
Luck adds +1 to all of the unit's rolls, including attack, defense, and resistance.

Return


Settlers
Settlers
City
Moves : 01
Food : 01
Gold : 02
Melee : 00
Range : 00
Armor : 01
Resist : 06
Hits : 10

 Lucky  Create outpost
Luck adds +1 to all of the unit's rolls, including attack, defense, and resistance. Create outpost is reserved for settlers and allows them to build an outpost. The square must be at least four squares from any city. Forming the outpost eliminates the settlers.

Return


Shaman
Shaman
Shrine
Moves : 01
Food : 01
Gold : 02
Melee : 01
Range : 02
Armor : 03
Resist : 08
Hits : 01

 Lucky  Healer
Luck adds +1 to all of the unit's rolls, including attack, defense, and resistance. Healers will heal 25% of the damage that all units stacked with the healer have sustained after a combat.

 Purify
Purify allows a unit to clean corruption from a square.

Return


Slingers
Slingers
Armory
Moves : 01
Food : 01
Gold : 02
Melee : 01
Range : 02
Armor : 02
Resist : 06
Hits : 01

 Lucky
Luck adds +1 to all of the unit's rolls, including attack, defense, and resistance.

Return


Trireme
Trireme
Ship Wrights Guild
Moves : 02
Food : 01
Gold : 02
Melee : 06
Range : 00
Armor : 04
Resist : 04
Hits : 10

Return