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Gnoll

Spearmen

Swordsmen

Halberdiers

Bowmen

Settlers

Wolf Riders

Trireme

Galley

Spearmen
Spearmen
City
Moves : 01
Food : 01
Gold : 00
Melee : 03
Range : 00
Armor : 02
Resist : 04
Hits : 01

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Swordsmen
Swordsmen
Barracks
Moves : 01
Food : 01
Gold : 01
Melee : 05
Range : 00
Armor : 02
Resist : 04
Hits : 01

 Large shied
Large shields add +2 to the unit's defense against all ranged attacks.

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Halberdiers
Halberdiers
Armory
Moves : 01
Food : 01
Gold : 01
Melee : 06
Range : 00
Armor : 03
Resist : 04
Hits : 01

 Negate first strike
Negate first strike allows the unit to nullify the first strike ability of attackers. This special ability has no effect on thrown, breach, or gaze attacks.

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Bowmen
Bowmen
Sawmill
Moves : 01
Food : 01
Gold : 01
Melee : 03
Range : 01
Armor : 01
Resist : 04
Hits : 01

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Settlers
Settlers
City
Moves : 01
Food : 01
Gold : 02
Melee : 02
Range : 00
Armor : 01
Resist : 04
Hits : 10

 Create outpost
Create outpost is reserved for settlers and allows them to build an outpost. The square must be at least four squares from any city. Forming the outpost eliminates the settlers.

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Wolf Riders
Wolf Riders
Stables
Moves : 03
Food : 01
Gold : 02
Melee : 07
Range : 00
Armor : 03
Resist : 04
Hits : 05

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Trireme
Trireme
Ship Wrights Guild
Moves : 02
Food : 01
Gold : 02
Melee : 06
Range : 00
Armor : 04
Resist : 04
Hits : 10

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Galley
Galley
Ship Yard
Moves : 03
Food : 01
Gold : 02
Melee : 08
Range : 02
Armor : 04
Resist : 06
Hits : 20

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